AI Insights · Timothy · October 2025
Top 5 io Games Performance in Lebanon Q3 2025
Explore the performance trends of the top 5 io games on a unified platform in Lebanon during Q3 2025, with insights into downloads, revenue, and active users.
The third quarter of 2025 showcased intriguing performance trends for the top 5 io games on a unified platform in Lebanon. The data, sourced from Sensor Tower, provides a comprehensive look at weekly downloads, revenue, and active users for each game.
Snake Clash! from Supercent, Inc. experienced a significant spike in weekly revenue, reaching approximately $215 in mid-September. Downloads peaked at 12K in early September, though they tapered off to 4.2K by the end of the quarter. The game maintained a robust active user base, peaking at 87.4K around the same time.
Paper.io 2 by Voodoo saw steady weekly revenue, hitting a high of $41 in mid-August. The game's downloads peaked at 9.5K in late July, with a gradual decline to 3.5K by September's end. Active users reached a high of 82.7K in late July before declining to 50.8K.
State.io - Conquer the World from AI Games FZ recorded modest revenue, peaking at $10 in mid-September. Downloads decreased steadily from 4.6K in early July to just over 1K by the end of the quarter. Active users followed a similar downward trend, starting from 15.3K and falling to 8.8K.
Snake.io - Fun Online Snake by Kooapps showed modest revenue fluctuations, with a peak of $8 in late July. Downloads reached a high of 14K in late August, followed by a decline to 2.7K by the quarter's end. The game saw a peak in active users at 93.3K in early September.
Agar.io from Miniclip.com maintained low revenue, peaking at $6 in early September. Downloads remained relatively stable, with a slight peak of 183 in late September. Active users hovered around 1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower's platform.